![]() ![]() No matter how far I jumped, I always had a landing to target. I gleefully leaped across floating ruins, bubbling lava pools, and acid waterfalls with calculated recklessness thanks to the expert placement of platforms and grind rails. Even better, she instantly recovers speed when slowing down becomes necessary. Rei’s skating feels swift but controlled I never lost control when it wasn’t my fault, even in the most precarious areas. Solar Ash is all about the flow of movement, and getting around the Ultravoid is a wonderful rush. Awakening these titans is the first step, which involves destroying giant eyeballs connected to them scattered across the landscapes. With dire stakes and Hail Mary solutions, Rei’s solo mission is worth seeing through to its surprising conclusion in this impressive high-speed action platformer.Īctivating the Starseed requires slaying six Remnants, humongous beasts that hold dominion over the Ultravoid’s handful of biomes. But her allies have vanished, and the Ultravoid has native defenses in the form of ink-like monsters. Time is of the essence Rei was sent into the Void as part of a team to activate the Starseed, a device designed to collapse the black hole and save her planet. Unfortunately, the Ultravoid is an exceptionally massive black hole with Rei’s home planet ensnared in its vacuum. She’s a voidrunner, meaning she explores black holes with the help of advanced technology. Solar Ash’s performed excellently, was bug and error-free, with no issues to speak of.Rei awakens, dazed and confused within the Ultravoid. Loading was also fairly quick, the Trophy cards work well, but I just think more could have been made of both the haptics and adaptive triggers. While Solar Ash is not overflowing with PS5-specific features, I did notice the haptics, even though it’s nuanced. I played Solar Ash on the PS5 but it is also available on PS4. I would have perhaps liked a more impactful and memorable soundtrack but what we have does feel apt and fits the subject matter perfectly. Eerie music and some decent robotic voice work keep you invested and amplify what was already a decent portrayal of a futuristic, broken universe. On the sound front, I thought Solar Ash did a good job of grounding you in its sci-fi world. Everything in this game is stark, bright and unlike anything about right now. From the way the screen turns black and white when you inevitably take down one of the game’s many Revenants to the way the clouds and enemies are neon blue and pink. Graphically, as with Hyper Light Drifter, I adore this style. Solar Ash is an elegant mesh of technology and life. I especially love the transition effect between scenes as bright goo oozes over your screen it’s a small thing but it fits the feel and style of the game perfectly. It feels alien, it looks so sharp and throws neon flashes into your eyes at every turn. It’s technological, it’s ancient and ever so stylish. The world-building and style that oozes through every pore of this game are gorgeous. ![]() I always enjoyed exploring as it was always fluid, fun and often required some sweet, sweet moves to reach your intended destination.Ī World Like Nothing Else Currently on The PlayStation 5 There are side-tracks, secrets and routes off the main path that often reward you with goodies or more likely some hard sought after upgrade materials. ![]() There are upgrades to unlock, suits to collect and a few side stories to ponder over. It’s all rather simplistic, yet extremely pleasant. You are rushing around, slicing enemies, clearing ooze and downing massive bosses. It’s certainly a novel mix of genres that blend together well. Each one is a mini-puzzle, an assault course of sorts that you must use timing and platforming skills to overcome. Good times!Ĭlearing each of these zones requires you to skate, parkour, jump and attack certain points in a ballet-like combo. Most of the time in mid-air and on a timer. Massive hulking bosses must be traversed across and parts of them attacked to bring them down. These bosses are called Revenants and are very Shadow of the Colossus-like. Let me unravel that for you, each area you reach, you must clear a number of ooze covered areas to enable the massive, rideable boss to be taken tackled. ![]()
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